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Unlike the laser rifle, the plasma rifle is rare in Fallout. It averages 47.5 Hit Points per non-critical attack on unarmored targets, and 21.5 HP on medium-armored targets, sometimes exceeding 200 HP in a good Critical Hit.Ī superior version of this weapon exists, with a hotwired plasma bolt chamber, called the turbo plasma rifle. With its stats unchanged from the predecessor, the Winchester P94 remains a potent energy weapon in Fallout 2, with the same drawback of a relatively short range. At 25 hexes, however, the plasma rifle's range is still only about half that of many other higher-end single-shot weapons.

Its large damage output is only beaten by the alien blaster, though that only has 10 hexes of range. The Winchester P94 is a powerful single-shot energy weapon, roughly doubling the damage per shot of even the best conventional rifles available in the game, capable of taking out nearly any bipedal enemy with a single critical to the eyes.

The superheated plasma bolt forms in a special chamber then sent down a superconducting barrel and stabilized by electromagnetic claws upon exiting it. The P94 is a bulky, industrial-grade energy caster powered by microfusion cells.
